Rescue Space Miners
Rescue Space Miners - 0.9.0 (beta) major corrections 12 may 2020
This game were made with the initial purpose of practicing code and testing some algorithms. But I kinda liked it! So I am making it a real game. It is a short simple game for mobile (but works in web) where you have to rescue people lost in the middle of a group of asteroids using a module of a bigger ship. I am still defining some key elements of gameplay such levels of difficult and elements you can collect optionally - also how to evaluate the final results. So I hope you enjoy it and give me some feedback!
I did a lot of modifications in code architecture and got some results, the game is better!
Production:
- Code: me
- Graphics: me
- Soundtrack: Deepspace from Cyberleaf
- Sound Effects: free assets from several creators
Issues and Bugs Solved or Improved:
- Better environment creation, asteroids not colliding with items and each other
- Using a variety of asteroids with realistic size between them (Ceres is very large)
- Better items animation
- New difficulty levels with submenu
- Language working properly: pt, en and es
- Spanish language added
- Instructions and credits windows
Known Issues and Bugs:
- Text changing size, sometimes unreadable
- Will have "Asteroidpedia"
- Should have two musics when playing, only one is available...
- Module explosion is still not 100%
- Issues about module illumination in build
- Though the instructions might be improved
- Will list bugs and test frame rate
Status | In development |
Platforms | HTML5, Android |
Author | Gustavo |
Genre | Survival |
Made with | Unity |
Tags | Arcade, Asteroids, Space |
Average session | A few minutes |
Languages | English, Spanish; Castilian, Portuguese (Brazil) |
Inputs | Keyboard, Smartphone |
Download
Click download now to get access to the following files:
Development log
- A beta version at last, but still no iOSMay 12, 2020
- Alpha version update 0.8.1Jan 30, 2020
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